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The use of games to attract audiences in the media

The use of games to attract audiences in the media

von Marcelo Henrique Santos
Softcover - 9786207712489
35,90 €
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Beschreibung

The book presents a bibliographical survey, using articles, books and publications, on the world of games, showing their structure, thus obtaining technical information and more in-depth concepts in the area of game development. After this process, a study of the main social networks (Twitter and Facebook) was carried out to make it possible to integrate games with these channels of dissemination and communication, resulting in a case that can be applied in future work. At the end of the book, the project for a game that was implemented for TV Galega is presented, resulting in a real example of the use of games to attract an audience in communication vehicles.

In the book you will learn about the project that was developed for TV Galega (Santa Catarina)

Details

Verlag Our Knowledge Publishing
Ersterscheinung 26. Juni 2024
Maße 22 cm x 15 cm x 0.4 cm
Gewicht 102 Gramm
Format Softcover
ISBN-13 9786207712489
Seiten 56