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The importance of Virtual Reality in "Ready Player One" by Ernest Cline and its Movie Adaptation

The importance of Virtual Reality in "Ready Player One" by Ernest Cline and its Movie Adaptation

von Nicole Piontek
Softcover - 9783346578433
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Beschreibung

Seminar paper from the year 2021 in the subject American Studies - Literature, grade: 1,7, University of Bonn (Institut für Anglistik, Amerikanistik und Keltologie), course: Anglophone Media and Popular Cultures, language: English, abstract: This paper aims at pointing out the difference of the importance of the OASIS in Ernest Cline¿s "Ready Player One" and its movie adaptation. In both versions of the story the OASIS plays a prominent role. Nevertheless, the novel offers a more profound representation of the virtual world which results in a different portrayal of the novel¿s characters and their relationship with others and the world as a whole. In how far does the representation of the virtual world and its technological attributes differ? Where does the movie make cuts and what focus does each version choose?

Details

Verlag GRIN Verlag
Ersterscheinung 05. April 2022
Maße 21 cm x 14.8 cm x 0.3 cm
Gewicht 51 Gramm
Format Softcover
ISBN-13 9783346578433
Auflage 1. Auflage
Seiten 24