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The digital discourse of action video games

The digital discourse of action video games

von Karrar H. Saieed und Nassier A. G. Al-Zubaidi
Softcover - 9786200307200
76,90 €
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Beschreibung

Videogames are currently one of the most widespread means of digital communication and entertainment; their releases are attracting considerable interest with growing number of audience and revenues each year. Videogames are examined by a variety of disciplines and fields. Nevertheless, scholarly attention concerned with the discourse of videogames from a linguistic perspective is relatively scarce, especially from a pragma-stylistic standpoint. This book addresses this vital issue by providing a pragma-stylistic analysis of the digital discourse of two well-known action videogames (First Person Shooter Games). It explores the role of the digital discourse of action videogames in maintaining real-like interactivity between the game and the gamers through the use of pragma-stylistic resources.

A pragma-stylistic analysis

Details

Verlag LAP LAMBERT Academic Publishing
Ersterscheinung 12. September 2019
Maße 22 cm x 15 cm x 1.4 cm
Gewicht 346 Gramm
Format Softcover
ISBN-13 9786200307200
Seiten 220