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Beschreibung
This second edition builds on and updates the first edition with new game discussions, surveys, design frameworks, and theories on how cultural heritage could be experienced in digital worlds, via museums, mobile phones, or the Metaverse. Recent games and learning environments are reviewed, with provocative discussion of new and emerging promises and challenges.
Details
| Verlag | Springer International Publishing |
| Ersterscheinung | 03. Januar 2024 |
| Maße | 23.5 cm x 15.5 cm |
| Gewicht | 388 Gramm |
| Format | Softcover |
| ISBN-13 | 9783031109348 |
| Auflage | Second Edition 2022 |
| Seiten | 226 |