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Gamification

Softcover - 9783319833194
192,59 €
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Hardcover - 9783319455556
192,59 €

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Hardcover - 9783319455556
192,59 €

Beschreibung

This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed for several large corporations. In its first part the book presents the fundamentals, concepts and theories of gamification. This is followed by separate application-oriented sections – each containing several cases – that focus on the use of gamification in customer management, innovation management, teaching and learning, mobile applications and as an element of virtual worlds. The book offers a valuable resource for readers looking for inspiration and guidance in finding a practical approach to gamification.

Using Game Elements in Serious Contexts

Using Game Elements in Serious Contexts

Details

Verlag Springer International Publishing
Ersterscheinung 16. Juni 2018
Maße 23.5 cm x 15.5 cm
Gewicht 277 Gramm
Format Softcover
ISBN-13 9783319833194
Auflage Softcover reprint of the original 1st ed. 2017
Seiten 164

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