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Beschreibung
This book is suitable for students and professionals with different disciplinary backgrounds such as computer science, design, software engineering, psychology, interactive media, and information systems. Students will be interested in the theory of gamer psychology and its impact on game design. Professionals will be interested in the fundamentals of gamer behavior and how interactive virtual environments can improve user experience.
Details
| Verlag | Springer International Publishing |
| Ersterscheinung | 21. Juni 2016 |
| Maße | 23.5 cm x 15.5 cm |
| Gewicht | 454 Gramm |
| Format | Hardcover |
| ISBN-13 | 9783319299037 |
| Auflage | 1st ed. 2016 |
| Seiten | 153 |