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Beschreibung
The book draws upon interdisciplinary approaches; researchers and practitioners from Game Studies, Computer Science, Human-Computer Interaction, Psychology and other disciplines will find this book to be an exceptional resource of both creative inspiration and hands-on process knowledge.
Best Practices in Procedural and Dynamic Game Content Generation
Best Practices in Procedural and Dynamic Game Content Generation
Details
| Verlag | Springer International Publishing |
| Ersterscheinung | 06. April 2017 |
| Maße | 23.5 cm x 15.5 cm |
| Gewicht | 453 Gramm |
| Format | Hardcover |
| ISBN-13 | 9783319530871 |
| Auflage | 1st ed. 2017 |
| Seiten | 177 |