✍️ 🧑‍🦱 💚 Autor:innen verdienen bei uns doppelt. Dank euch haben sie so schon 431.453 € mehr verdient. → Mehr erfahren 💪 📚 🙏

Digital Video Games and Second Language Acquisition

Digital Video Games and Second Language Acquisition

von Mohsen Ebrahimzadeh
Softcover - 9783659976988
74,90 €
  • Versandkostenfrei
Auf meine Merkliste
  • Hinweis: Print on Demand. Lieferbar in 2 Tagen.
  • Lieferzeit nach Versand: ca. 1-2 Tage
  • inkl. MwSt. & Versandkosten (innerhalb Deutschlands)

Autorenfreundlich Bücher kaufen?!

Beschreibung

Nowadays, school age children spend a lot of time on video games. How do these products affect them? This issue sparked the idea behind this study. Second language learning is a sustained effort in which knowing vocabulary plays a crucial role. This book investigates how video games affect vocabulary acquisition and retention. Also, it examines the effect of video games on students¿ language learning motivation. Furthermore, an attempt is made to understand the role of enjoyment through this process. The results seem to encourage utilization of video games for language learning in EFL contexts.

Promoting Vocabulary Learning and Motivation of EFL Students

Details

Verlag LAP LAMBERT Academic Publishing
Ersterscheinung 25. Oktober 2016
Maße 22 cm x 15 cm x 1.8 cm
Gewicht 435 Gramm
Format Softcover
ISBN-13 9783659976988
Seiten 280

Widerrufsantrag einreichen

Füllen Sie das folgende Formular aus, um Ihren Widerrufsantrag einzureichen.