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Beschreibung
After a general introduction to help readers become familiar with the subject area, the individual chapters each discuss a different aim of applying data analytics approaches in educational games and gamification systems. Lastly, the conclusion provides a summary and presents general guidelines and frameworks to consider when designing smart game-based learning environments with learning analytics.
Details
| Verlag | Springer Singapore |
| Ersterscheinung | 25. September 2019 |
| Maße | 23.5 cm x 15.5 cm |
| Gewicht | 582 Gramm |
| Format | Hardcover |
| ISBN-13 | 9789813293342 |
| Seiten | 255 |