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Accessibility in Games

Accessibility in Games

von Silvio Carréra
Softcover - 9783659873690
39,90 €
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Beschreibung

As games have evolved throughout the years so have their public. The improvement of the technology paved the way for new forms of expression in the medium. With it also came new ways to play. Some requiring higher precision and skills. In midst all this rapid growth, smaller audiences started being pushed aside. People with motor, visual, hearing and cognitive impairment are some of those. Options like controller configuration, closed captions and audio settings play an important role. Accessibility is about giving more choices. It is about making your project broader so it reaches a wider audience. This book will address the problems impaired people face and why accessibility is important. Also, how is accessibility done today and how we can approach it for our own projects.

Including People with Disabilities

Details

Verlag LAP LAMBERT Academic Publishing
Ersterscheinung 21. April 2016
Maße 22 cm x 15 cm x 0.5 cm
Gewicht 107 Gramm
Format Softcover
ISBN-13 9783659873690
Seiten 60