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Fundamentals of Game Design

Fundamentals of Game Design

von Ernest Adams
Mehrteiliges Produkt, mit Beigabe - 9780321929679
63,99 €
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Beschreibung

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.

This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

Details

Verlag Pearson Education Limited
Ersterscheinung 17. Dezember 2013
Maße 22.6 cm x 18.5 cm x 3.8 cm
Gewicht 930 Gramm
Format Mehrteiliges Produkt - mit Beigabe
ISBN-13 9780321929679
Auflage 3. Auflage
Seiten 576