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Beschreibung
In recent years computer games played over the internet have become a significant phenomenon. Recent studies show that what players enjoy most about these games is interactions with other players and working together to build a complex social peer-to-peer network. We have developed a framework for a generic software that can imitate a node in such a social network and show that in this environment human players cannot easily identify the software as nonhuman.
Details
| Verlag | Scholars' Press |
| Ersterscheinung | 28. Oktober 2014 |
| Maße | 22 cm x 15 cm x 0.9 cm |
| Gewicht | 203 Gramm |
| Format | Softcover |
| ISBN-13 | 9783639715002 |
| Seiten | 124 |