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Artificial Intelligence and Games

Artificial Intelligence and Games

von Georgios N. Yannakakis und Julian Togelius
Softcover - 9783319875767
37,44 €
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Beschreibung

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. 

The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Details

Verlag Springer International Publishing
Ersterscheinung 04. Juni 2019
Maße 23.5 cm x 15.5 cm
Gewicht 552 Gramm
Format Softcover
ISBN-13 9783319875767
Seiten 337

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