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Beschreibung
What is art-making? What is it in virtue of which an artifact counts as a work of art? In this book, Melvin Chen contends that art-making is best understood in the context of problem-solving. Works of art are various ways in which artists solve problems and overcome obstacles, while typically exhibiting creative thinking. Using the theory of problem-solving, its theoretical milieu, and various philosophical tools, Chen builds a robust, coherent, and consistent computationalist approach to art-making and the production of works of art. This computationalist approach to art-making and the production of works of art, in turn, is articulated against the backdrop of an information-theoretic philosophy of art. This computationalist approach takes discussions in the philosophy of art into the twenty-first century.
A Computational Philosophy of Art
Details
| Verlag | Springer International Publishing |
| Ersterscheinung | 19. August 2025 |
| Maße | 21 cm x 14.8 cm |
| Gewicht | 381 Gramm |
| Format | Hardcover |
| ISBN-13 | 9783031906381 |
| Seiten | 185 |