{"product_id":"the-use-of-games-to-attract-audiences-in-the-media-von-marcelo-henrique-santos","title":"The use of games to attract audiences in the media","description":"\u003cp\u003eThe book presents a bibliographical survey, using articles, books and publications, on the world of games, showing their structure, thus obtaining technical information and more in-depth concepts in the area of game development. After this process, a study of the main social networks (Twitter and Facebook) was carried out to make it possible to integrate games with these channels of dissemination and communication, resulting in a case that can be applied in future work. At the end of the book, the project for a game that was implemented for TV Galega is presented, resulting in a real example of the use of games to attract an audience in communication vehicles.\u003c\/p\u003e\u003cdiv class=\"aw-variant-hidden-subtitle-div\" id=\"aw-variant-subtitle-9786207712489\"\u003e\u003ch3\u003eIn the book you will learn about the project that was developed for TV Galega (Santa Catarina)\u003c\/h3\u003e\u003c\/div\u003e","brand":"Autorenwelt Shop","offers":[{"title":"Softcover - 9786207712489","offer_id":49649107796293,"sku":"9786207712489","price":35.9,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0940\/0622\/files\/73461_eaeb50c3-e313-44ed-8e3f-77e19ebf5b0f.jpg?v=1783571957","url":"https:\/\/shop.autorenwelt.de\/products\/the-use-of-games-to-attract-audiences-in-the-media-von-marcelo-henrique-santos","provider":"Autorenwelt Shop","version":"1.0","type":"link"}