{"product_id":"essential-guide-to-renderman-shading-plugin-development-von-brad-e-hollister","title":"Essential Guide to RenderMan® Shading Plugin Development","description":"Understand the fundamentals of Bxdf plugins for RenderMan® 21+, both the technical details and API architecture. The main goal of the book is to enable technical artists, hobbyists, and students in using the noncommercial (NCR), free RenderMan® edition.  RenderMan® is an industry standard for rendering software. It has been used for every Pixar film to date and numerous other projects. RenderMan® 21, and all subsequent versions, use Monte Carlo path tracing. This change has necessitated the use of C++ plugins in place of the RenderMan Shader Language (RSL). Because of this, writing Bxdfs now requires knowledge of Monte Carlo integration, probability density functions, and the RenderMan® C++ API.  \u003ci\u003eEssential Guide to RenderMan® Shading Plugin Development\u003c\/i\u003e specifically addresses writing RenderMan® C++ materials. It explores the mathematical models of representative Bxdfs while drawing parallels, when helpful, to earlier RSL implementations. It also includes an overview of Integrators, providing further context for modern RenderMan® programmable shading. \u003cb\u003eWhat You Will Learn\u003c\/b\u003e\n                \u003cul\u003e\n                    \u003cli\u003eC++ development for Bxdfs\u003c\/li\u003e\n                    \u003cli\u003eFundamentals of the rendering equation\u003c\/li\u003e\n                    \u003cli\u003eMonte Carlo integration\u003c\/li\u003e\n                \u003c\/ul\u003e \u003cb\u003eWho Is This Book For\u003c\/b\u003eBeginner plugin writers for RenderMan®, such as technical artists, students, or hobbyists who may already have experience with RSL or another shader language. More experienced C++ developers without knowledge of RenderMan® or Monte Carlo path tracing will benefit from the content as well. While some prior experience in computer graphics is helpful, the book provides background and references for further study.\u003cdiv class=\"aw-variant-hidden-subtitle-div\" id=\"aw-variant-subtitle-9781484293911\"\u003e\u003ch3\u003eUnderstanding Bxdfs\u003c\/h3\u003e\u003c\/div\u003e","brand":"Autorenwelt Shop","offers":[{"title":"Softcover - 9781484293911","offer_id":46827106369861,"sku":"9781484293911","price":64.19,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0940\/0622\/files\/e541a07a-f56f-47fd-8b45-9ddd63f427e3.jpg?v=1775190192","url":"https:\/\/shop.autorenwelt.de\/products\/essential-guide-to-renderman-shading-plugin-development-von-brad-e-hollister","provider":"Autorenwelt Shop","version":"1.0","type":"link"}