{"product_id":"building-xna-2-0-games-a-practical-guide-for-independent-game-development-von-john-sedlak-james-silva","title":"Building XNA 2.0 Games","description":"\n                                \n                \u003cp\u003e\n                                        \n                    \u003cem\u003eBuilding XNA 2.0 Games: A Practical Guide for Independent Game Development\u003c\/em\u003e\n                                         is written by \n                    \n                    \u003cstrong\u003eJames Silva\u003c\/strong\u003e\n                                        , who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai.\n                \n                \u003c\/p\u003e\n                                \n                \n                \u003cp\u003e\n                                        \n                    \u003cem\u003eBuilding XNA 2.0 Games: A Practical Guide for Independent Game Development\u003c\/em\u003e\n                                         is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art.\n                \n                \u003c\/p\u003e\n                                \n                \n                \u003cp\u003eThis title shows software developers the following:\u003c\/p\u003e\n                                \n                \n                \u003cul\u003e\n                                         \n                    \n                    \u003cli\u003eThe creation of a polished game from start to finish \u003c\/li\u003e\n                                         \n                    \n                    \u003cli\u003eDesign philosophies \u003c\/li\u003e\n                                         \n                    \n                    \u003cli\u003eNext–gen 2D graphics, including shaders \u003c\/li\u003e\n                                         \n                    \n                    \u003cli\u003eTechniques for fast, fluid game play \u003c\/li\u003e\n                                         \n                    \n                    \u003cli\u003eXACT Audio and XInput \u003c\/li\u003e\n                                         \n                    \n                    \u003cli\u003eEye–catching particle effects for visual stimulation \u003c\/li\u003e\n                                        \n                \n                \u003c\/ul\u003e\n                                \n                \n                \u003cp\u003eThe book is packed full of code, pictures, and valuable insights into XNA game development.\u003c\/p\u003e\n                            \n            \u003cdiv class=\"aw-variant-hidden-subtitle-div\" id=\"aw-variant-subtitle-9781430209799\"\u003e\u003ch3\u003eA Practical Guide for Independent Game Development\u003c\/h3\u003e\u003c\/div\u003e","brand":"Libri","offers":[{"title":"Softcover - 9781430209799","offer_id":39416586338397,"sku":"9781430209799","price":36.37,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0940\/0622\/files\/685752b0-1711-4edb-8efa-9d874e59a8a2.jpg?v=1775102554","url":"https:\/\/shop.autorenwelt.de\/products\/building-xna-2-0-games-a-practical-guide-for-independent-game-development-von-john-sedlak-james-silva","provider":"Autorenwelt Shop","version":"1.0","type":"link"}