{"product_id":"3d-facial-animation-recreating-human-heads-with-virtual-skin-bones-and-muscles-von-kolja-kahler","title":"3D Facial Animation","description":"\u003cp\u003eRevision with unchanged content. The creation of computer-animated human faces is a long-standing and  challenging problem since the early 1970s. There are numerous approaches  to facial animation, but to this day no general-purpose system exists that  solves the problem in a manner satisfying the needs of all practical  applications. An obvious approach to achieve generality is the simulation of  the inner workings of a real face. The ultimate goal is to have the full range of  conformation and expressiveness in the face emerge \"naturally\" through  precise modeling of the anatomical structure and accurate simulation of  tissue properties. This has so far only been realized in parts, and no current  implementation catches all the intricacies of the human face. This text  describes an approach for building and animating virtual head models with  anatomical structure, animated in a physics-based manner by use of muscle  contractions that in turn cause skin deformations.\u003c\/p\u003e\u003cdiv class=\"aw-variant-hidden-subtitle-div\" id=\"aw-variant-subtitle-9783639423952\"\u003e\u003ch3\u003eRecreating human heads with virtual  skin, bones, and muscles\u003c\/h3\u003e\u003c\/div\u003e","brand":"Libri","offers":[{"title":"Softcover - 9783639423952","offer_id":39439291809885,"sku":"9783639423952","price":49.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0940\/0622\/files\/3d10ba0a-9754-404d-9748-77fcf53958ae.jpg?v=1773294610","url":"https:\/\/shop.autorenwelt.de\/products\/3d-facial-animation-recreating-human-heads-with-virtual-skin-bones-and-muscles-von-kolja-kahler","provider":"Autorenwelt Shop","version":"1.0","type":"link"}