{"product_id":"using-elements-of-gamification-for-teaching-programming-von-zakhro-umarova","title":"Using elements of gamification for teaching programming","description":"\u003cp\u003eIn this monograph explores the possibilities of using elements of gamification in the educational sphere and developed a methodology for applying elements of gamification in the training of students in professional colleges. In monograph gamification is a form in which students can most successfully master content, activity that is new, as well as an element of creative self-expression, self-dependence and activity among peers. All this in the aggregate is envisaged as a way of developing and self-fulfilling students.\u003c\/p\u003e\u003cdiv class=\"aw-variant-hidden-subtitle-div\" id=\"aw-variant-subtitle-9786139870783\"\u003e\u003ch3\u003e\u003c\/h3\u003e\u003c\/div\u003e","brand":"Libri","offers":[{"title":"Softcover - 9786139870783","offer_id":39464410546269,"sku":"9786139870783","price":35.9,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0940\/0622\/files\/5ce67478-2910-472c-9b21-c3d86e0de5d5.jpg?v=1775196709","url":"https:\/\/shop.autorenwelt.de\/en\/products\/using-elements-of-gamification-for-teaching-programming-von-zakhro-umarova","provider":"Autorenwelt Shop","version":"1.0","type":"link"}