{"product_id":"principles-of-computer-graphics-von-tarun-jaiswal","title":"Principles of Computer Graphics","description":"\u003cp\u003eSalient Features:--- Computer Graphics Basics: origin of graphics, working of interactive graphics, Random scan methods, Raster scan methods, Pixels and frame buffer, color display techniques, Graphics Primitives, Display file structure. Output primitives: Points \u0026amp; lines, Line drawing DDA algorithm, Bresenhams line drawing algorithm, circle generation algorithm, Character generation, text display, filling polygon. Display description: Line and polygon clipping, viewing algorithms- Windows and viewpoints, windowing, zooming and planning, Homogeneous co-ordinate, Two dimensional and three dimensional transformation, Concatenation. Interactive Graphics: CRT, graphical input devices, Graphical input techniques, event handling, input functions Segmented display file: Segments, functions for segmenting the display file, posting and unposting a segment, segment naming schemes, appending to segment. Three dimensional graphics: Geometric models, Introduction to realism, perspective depth, Introduction to shading and illumination: Phong shading, Gouraud shading, Projection, Types of projection. Hidden Surface elimination \u0026amp; Curves and surfaces.\u003c\/p\u003e\u003cdiv class=\"aw-variant-hidden-subtitle-div\" id=\"aw-variant-subtitle-9786202093842\"\u003e\u003ch3\u003e\u003c\/h3\u003e\u003c\/div\u003e","brand":"Libri","offers":[{"title":"Softcover - 9786202093842","offer_id":39465571090525,"sku":"9786202093842","price":69.9,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0940\/0622\/files\/c42d665e-a412-415f-a1cb-6e5bfe041d47.jpg?v=1765262580","url":"https:\/\/shop.autorenwelt.de\/en\/products\/principles-of-computer-graphics-von-tarun-jaiswal","provider":"Autorenwelt Shop","version":"1.0","type":"link"}