{"product_id":"graphics-programming-in-c-writing-graphics-applications-for-windows-98-von-mark-walmsley","title":"Graphics Programming in C++","description":"This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C\/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and\/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.\u003cdiv class=\"aw-variant-hidden-subtitle-div\" id=\"aw-variant-subtitle-9781447112310\"\u003e\u003ch3\u003eWriting Graphics Applications for Windows 98\u003c\/h3\u003e\u003c\/div\u003e","brand":"Libri","offers":[{"title":"Softcover - 9781447112310","offer_id":39416980275293,"sku":"9781447112310","price":53.49,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0940\/0622\/files\/c6059918-d094-4a94-a7e1-762ae4c51310.jpg?v=1775276516","url":"https:\/\/shop.autorenwelt.de\/en\/products\/graphics-programming-in-c-writing-graphics-applications-for-windows-98-von-mark-walmsley","provider":"Autorenwelt Shop","version":"1.0","type":"link"}